Devlog #10 | The race to Halloween


Usually around this time of the month, an update for Dimension 69 releases, but not this month. Because of how big in scale 0.20 is, I'm going to need a few extra weeks (hopefully not more than 2) to bring it to fruition. But! you know what's two weeks away? Halloween, which, by complete coinidence kind of thematically fits with the content of 0.20. It's a complete accident though, I've been planning this update for months not even bringing what month it is into account.

Anyway you might be wondering 'who are those two girls in the thumbnail? Well they are the two new side characters being introduced in this update, Ruby (left) and Misery (right). I won't spoil what their relation to other characters is but you can safely assume what dimension they are from lmao.

The remade sprites are almost all complete as well, they have taken the most amount of dev time out of anything this update so I plan to never ever do this sort of shit again. Besides, they look almost perfect now... here's a few examples of them



I still need to add the classic white outline that the current sprites in-game have, which Nobre has thanfully wrote an automated script for so I don't break my hand adding outlines to 400 sprites.

But in terms of writing, the bulk of the new main quest is already done, it's looking like it'll end up being around 12,000 words, then there's a few other events sprinkled around the place, mostly involving characters from Eldrite.

Visually I want to try some unique things for this update, especially with the turns the story takes. But who knows if I'll be able to do it (I haven't started due to me trying to get all the writing out of the way first.

Anyway, all that being said, you can expect the update to be done around the 31st of October... hopefully. I've had to take up a minimum wage job on the side due to my dwindling money. Hopefully it won't take up too much dev time (it most likely will completely fuck me over)

But oh well, all I can do is continue trucking along. 

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Comments

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(1 edit) (+1)

Be careful for us Dussop. You make a great game but I worry about my favorite creators. I will wait patiently, so take your time. Your work is appreciated. Also, looking forward to the next update so thank you.

(+2)

we'll be eating good by halloween hell yeah. thank you for your work 

(+2)

I love the effort you put into this despite your situation! Dont overwork yourself

(+1)

I'll try not to, thank you.... (I'll definitely overwork myself)